Dec 14, 2006, 09:08 PM // 21:08
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#21
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Forge Runner
Join Date: May 2005
Location: San Diego, CA
Guild: Penguin Village
Profession: Mo/
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Quote:
Originally Posted by Xeones The Great
and im not spreading conditions im killing 1 at a time!!!
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Quote:
Originally Posted by Xeones The Great
guys, the whole point of this build is to degen the living hell outta one target with bleed and burn.
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This is why you're getting people suggesting changes you don't like - 10 degen on 1 target is almost accomplishing nothing (20 damage per second). If you can give a good amount of degen to the entire opposing party, then you're doing something. This build is not good.
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Dec 14, 2006, 10:56 PM // 22:56
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#22
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Banned
Join Date: Nov 2006
Location: American District 1
Guild: NDR|||We are recruiting|||PM me
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wow what a noob, jesh...
i cant 10 degen more than 1 target, so maybe i can degen like 5 ppl for like -4 regen with apply poison, thats 10 dmg a second... not doing anything...
so just keep ur nooby opinions outta this thread, thx.
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Dec 14, 2006, 11:04 PM // 23:04
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#23
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Forge Runner
Join Date: May 2005
Location: San Diego, CA
Guild: Penguin Village
Profession: Mo/
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Using Apply poison is 4 degen, which equals 8 damage per second. Each pip represents 2 hp per second. Against a team of 8, and assuming you hit each target once, you will be dealing 2*4=8*8 damage per second, which is 64 damage per second. If you use something different, like Poison Arrow {E} and Barbed Arrows, you can spread 7 degen to the other team, without too much effort at all. 7*2=14*8= 112 damage per second.
Obviously the downside to this is that conditions are easily removed. That's why Reaper's Mark necros exist. If you manage to get 10 degen on an entire team, that's 8*20=160 damage per second, which is nothing to scoff at. 20 damage per second, however, *is* something to scoff at.
Last edited by jesh; Dec 14, 2006 at 11:07 PM // 23:07..
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Dec 14, 2006, 11:38 PM // 23:38
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#24
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Forge Runner
Join Date: Nov 2005
Location: Seattle
Guild: Odin's Hammer [OH] - Servant's of Fortuna [SoF]
Profession: R/
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if you want burning on more than one opponent in pvp with a ranger, you may be looking for a good build forever, but as jesh points out: if your goal isn't burning, but giving the enemy a LOT of degen the poison/barbed is where the ranger shines. throw in a handy spirit for another -2 degen and watch em squirm. Burning arrow is quite good in pve, but the recharge is just the same as the duration so you can't spread it (UNLESS you go Mes 2ndary for [skill]Epidemic[/skill])
As for spreading the burning love the best build I can think of is a mark/quickshot/fiery bowstring/perhaps WITH apply poison or barbed arrows. Even with this though there's no way to maintain burning on more than 2-3 opponents.
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Dec 15, 2006, 12:00 AM // 00:00
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#25
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Grindin'
Join Date: Dec 2005
Location: MO
Profession: E/Mo
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I've been running a burning arrows template whenever I do teleway.
My bar is the following:
Burning arrow/screaming shot/apply poison/savage shot/natural stride/shadow of haste/feigned neutrality/signet of malice
The template is ok, he pairs nicely with a YAA warrior because of the lack of snares I have on my bar (I could bring pin down, but I hate pin down).
The strengths of the build are; I cause significant degen, I can interrupt most of the longer cast self-heals, and even if they get it off they still suffer from significant degen. In addition to the 20 damage per second from just the degen, the interrupt helps cause disruption to whatever is back there. The crip shot template is a lot stronger, but this one is fun. the +damage off of burning arrow is rather significant though, and you're pretty much unkillable unless your mark is in a bad place.
For pve though, I've yet to test burning arrow, but it doesn't seem like it's going to be too significant as extra damage, and I'd probably just go barrage or play some jangly quickshot build.
14 expertise is a must.
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Dec 15, 2006, 12:09 AM // 00:09
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#26
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Banned
Join Date: Nov 2006
Location: American District 1
Guild: NDR|||We are recruiting|||PM me
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...im working on one target at a time, and its not gonna be 20 dps because i also have atak skills in there...
apply poison = preparation
read the wind = preparation
read the wind = must have for my build
apply poison = goodbye
basically this is what ill do:
target one guy
use RtW
get in earshot
use screaming shot
get out to flatbow range
use burning arrow
use flail over and over
use burning arrow
use crossfire
interrupt their good skills
repeat.
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Dec 15, 2006, 12:09 AM // 00:09
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#27
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Forge Runner
Join Date: May 2005
Location: San Diego, CA
Guild: Penguin Village
Profession: Mo/
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Jangly. That is such a good word. *writes it down*
Alright. How about something like this.
11+3 Expertise
10+1+1 Marksman
10+1 Wilderness
Favorable Winds
Apply Poison
Flail
Burning Arrow
Screaming Shot
Rez
Optional
Optional
You still get faster arrows, while getting the usefulness from Apply Poison. With practice, you should be able to give 7 degen with Screaming and Poison to the other team, plus concentrate with Burning Arrow on one target of choice.
For the two extra slots, I would take some heavy damage, like.. Marauder's Shot, perhaps a stance or Troll Unguent, since you would have decent WS. Pin Down is also hawt.
I would probably use a poisonous bow thing, since the poison from your prep will only last for 12 seconds at that rank. Using a poisonous bow would put that up to 12/3 = 4+12= 16 seconds, which is just about the same as Screaming Shot. (19)
You won't be able to keep up all the conditions on everyone, (because of the recharge on Screaming Shot), but you'll be able to spread a significant amount of degeneration love.
Switching to Hunter's Shot would make this more effecient, but also more conditional. You'd get much longer bleeding, 24 seconds, and the recharge would be 5 seconds.
Last edited by jesh; Dec 15, 2006 at 12:23 AM // 00:23..
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Dec 15, 2006, 12:10 AM // 00:10
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#28
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Banned
Join Date: Nov 2006
Location: American District 1
Guild: NDR|||We are recruiting|||PM me
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and this is PvE aaaaaaaaahhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh hhhhhhh
heeeheee jangly.
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Dec 15, 2006, 12:30 AM // 00:30
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#29
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Forge Runner
Join Date: May 2005
Location: San Diego, CA
Guild: Penguin Village
Profession: Mo/
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For PvE, definitely skip the cancel stance. You shouldn't need to move an incredibly amount anyways - you have range on your side. Use Maruader's Shot and Forked Arrow, or Savage Shot if you must.. really though, I think that heroes do a better job of interrupting.
P.S., please take a look at the build that I posted for you.
You still might want Pin Down for the current AI's headless chicken syndrome. The monks do it the most.. grrr.
Last edited by jesh; Dec 15, 2006 at 12:32 AM // 00:32..
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Dec 15, 2006, 04:55 PM // 16:55
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#30
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Wilds Pathfinder
Join Date: Aug 2006
Profession: R/
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Xeones... dude...
Read the Wind is NOT a must...
first of all... in an hench team... your henchies/heroes will completely ruin the comcept of having to be out of aggro range... another thing is... PvE foes do to recent updates tend not to be put at one place against multiple foes... and as those foes(your henchies btw) tend to run from enemies the enemies run after them... and guess what... all of this in your aggro bubble... and guess what...
you don't miss when the enemies are inside your aggro bubble with a flatbow...
sorry dude... but RtW with BA is a bad choice for someone who want to DEGEN....
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Dec 21, 2006, 05:11 PM // 17:11
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#31
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Lion's Arch Merchant
Join Date: Nov 2006
Location: Behind You...
Guild: X Team Slayers X
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apply poison +burning arrow then use epimdic to get the coditions onto all the eermys^^
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Dec 21, 2006, 06:10 PM // 18:10
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#32
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Lion's Arch Merchant
Join Date: Jul 2006
Guild: Carebear Club [wuv]
Profession: R/
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You understand if you try to take this anywhere PvP you will fail, maybe except RA, but thats not really 'PvP'.
Thanks,
Program~
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Dec 22, 2006, 03:52 AM // 03:52
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#33
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Frost Gate Guardian
Join Date: Dec 2005
Location: US
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Burning Arrow has to short of a burning duration to warrant epidemic imo.
I'd use Apply poison as a preparation, screaming shot on an enemy in a close back followed by epidemic. Then use burning arrow to focus degen on a particular target. This way you have degen that lasts awhile on all your foes.
And as far as damage and degen goes, use poision shot over burning arrow. The degen lasts longer and you can use RtW for increased arrow speed with screaming shot for longer lasting degen and fair damage. I'd personally just use FW and barbed arrows, that way you wouldn't have to fret with range.
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